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Gnomes and Wizards

Gnomes and Wizards Plastic Insert
Gnomes and Wizards

Prototype Lesson 1: When You Find Your Compents Have Exploded

Designing a board game is a thrilling and creative endeavor, but it’s not without its challenges. As a game designer, I recently had the opportunity to work with Gameland Manufacturing to produce the first polished prototype of our eagerly anticipated board game, Gnomes & Wizards. While the overall production was Read more…

By Bobby Powell, 5 monthsJuly 10, 2023 ago
Game Creation Gnomes and Wizards

Stop Making Bloated Games

“Stop making bloated games!” I wish someone told me this before I got too far into making my first serious game, Gnomes & Wizards. It took me awhile to figure it out but I realized that the more “specialty rules” and quirks there are in your game, the less your Read more…

By Bobby Powell, 7 monthsApril 19, 2023 ago
Game Creation Games Gnomes and Wizards

Unique Mechanics

Standing out from the sea of board games can be a challenge, especially nowadays when every game you find at your FLGS (Friendly Local Game Store) or even Target has stunning artwork. We have found that the artwork is definitely important to draw individuals towards your game, but what makes Read more…

By Bobby Powell, 2 yearsNovember 1, 2021 ago
Games Gnomes and Wizards Publishing

Why We Chose Kickstarter

In this post, we share our process on how we landed on Kickstarter as the chosen platform to launch our games.

By Bobby Powell, 2 yearsOctober 25, 2021 ago
Artwork Games Gnomes and Wizards

The Inside Scoop on the Character Redesigns

The Forest Gnomes just got a leg up on those sneaky wizards. Quite literally in fact. Back when I started Gnomes and Wizards, there was a lot of excitement about building a tactical game that tabletop gamers of all experience levels could enjoy, not just the elite. Much of the Read more…

By Bobby Powell, 2 yearsOctober 22, 2021 ago
Games Gnomes and Wizards

First Look: Character Redesign

Now that Origins is over, we want to share what we have been working on with Gnomes and Wizards. Dave Testa, our in-house illustrator and co-designer for Amist, has been crushing the revamped illustrations for all of the tribe units. This realm hopping wizard, is just the first of many Read more…

By Bobby Powell, 2 yearsOctober 7, 2021 ago
Amist: Mutant Control Events Games Gnomes and Wizards Publishing

Welcome, CavernCritters!

We are excited to introduce our new blog for CavernWire Games. We plan to post on this form weekly to keep CavernCritters such as yourself informed on what we are working on, what games we are playing, what events we will be attending, and surely, some other fun stuff as Read more…

By Bobby Powell, 2 yearsOctober 4, 2021 ago

Recent Posts

  • Prototype Lesson 1: When You Find Your Compents Have Exploded
  • Establishing a New Business
  • Community Feedback: Is The Client Always Right?
  • Stop Making Bloated Games
  • Theme Is More Than Just A Setting

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